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Judging

Welcome to Nevada DECA's Judging Center. Please take a few moments to learn more about DECA's judging.

Do you have time to assist students with their career goals? DECA students need your help as a competitive events judge at the State Career Development Conference. Judging competitive events requires as little as a half-day time commitment, and you'll be assisting high school students as they work toward successful careers. These students have worked all year to prepare for their competitions both inside and outside of the classroom, and have personally raised the funds to attend the conference where their skills will be evaluated by you. It's easy to judge. Registered judges receive detailed information and a thorough judge orientation is held on site before competition begins. People who have judged before thoroughly enjoyed their experience and want to return to judge again. Here is a comment from one such judge:

“Please sign me up for the upcoming DECA conference. I had the opportunity to represent the grocery (retail) industry several years ago. I was, to say the least, very impressed with the program and the professional job that DECA does preparing its participants for the retail and marketing fields…” Dan Magruder, District Manager, Smart & Final.

There are competitions in a range of industries including advertising, entrepreneurship, fashion, finance, hospitality, international marketing, restaurant, retail, sales and more... As a judge, you will participate in role-play activities during which students will act out their solutions to real business world situations. You will then evaluate the students' performances using a brief, easy to complete evaluation form.

When you volunteer to judge a DECA event, you are aiding bright and motivated students in having an educational experience of a lifetime. Collectively, DECA Judges help to evaluate the work of student attendees at our State and District Career Development Conferences. As a DECA Judge, you will use your background in business, entrepreneurship, marketing, management and life to evaluate students’ demonstration of marketing and business skills and knowledge. Sign up today!

Role Play Events

Principles of Business Administration Events

  1. Principles of Business Management and Administration (PBM)
  2. Principles of Finance (PFN)
  3. Principles of Hospitality and Tourism (PHT)
  4. Principles of Marketing (PMK)

Individual Series Events

  1. Accounting Applications (ACT)
  2. Apparel & Accessories Marketing (AAM)
  3. Automotive Services Marketing (ASM)
  4. Business Finance (BFS)
  5. Business Services Marketing (BSM)
  6. Food Marketing (FMS)
  7. Hotel & Lodging Management (HLM)
  8. Marketing Management (MMS)
  9. Quick Serve Restaurant Management (QSRM)
  10. Restaurant & Food Service Management (RFSM)
  11. Retail Merchandising (RMS)
  12. Sports and Entertainment Marketing (SEM)

Team Decision Making Events

  1. Business Law & Ethics (BLTDM)
  2. Buying & Merchandising (BTDM)
  3. Financial Services (FTDM)
  4. Hospitality Services (HTDM)
  5. Marketing Communications (MTDM)
  6. Sports & Entertainment Marketing (STDM)
  7. Travel & Tourism (TTDM)

Written Events

Business Operations Research Events

  1. Business Services (BOR)
  2. Buying and Merchandising (BMOR)
  3. Finance (FOR)
  4. Hospitality and Tourism (HOR)
  5. Sports and Entertainment (SEOR)

Written Chapter Team Events

  1. Community Service Project (CSP)
  2. Creative Marketing Project (CMP)
  3. Entrepreneurship Promotion Project (EPP)
  4. Financial Literacy Promotion Project (FLPP)
  5. Learn & Earn Project (LEP)
  6. Public Relations Project (PRP)

Marketing Representative Events

  1. Advertising Campaign (ADC)
  2. Fashion Merchandising Promotion Plan (FMP)
  3. Sports and Entertainment Promotion Plan (SEPP)

Business Management & Entrepreneurship

  1. Entrepreneurship Written (ENW)
  2. International Business Plan (IBP)
  3. Entrepreneurship Participating-Independent (ENPI)
  4. Entrepreneurship Participating-Franchising (ENPF)

Professional Selling Events

  1. Hospitality and Tourism Professional Selling (HTPS)
  2. Professional Selling Event (PSE)

Online Events

  1. Stock Market Game (SMG)
  2. Virtual Business Challenge — Retailing and Sports (VBC)

Chapter / Individual Achievement Programs

These projects reward students and chapters for outstanding achievements, exemplary learning, and leadership in the classroom and the community. There is one chapter program: The Chapter Awards Program and an individual program: The Merit Awards Program.

Chapter Awards Program: The Chapter Awards Program will provide recognition at three levels; bronze, silver and gold. The recognition level will be determined by the number and type of activities a chapter completes in each of the categories: membership, chapter standards, promotion/public relations, chapter activities, DECA Week.

Chapters will claim credit for activities by submitting a report consisting of Activity Report Sheets and documentation. Chapters will submit their reports to the State Advisor (or designee) for verification of the Award Achievement level. State Advisors will submit a list of Chapters by level (bronze, silver and gold) to DECA Inc.

Marketing Representative Events

These consist of a student taking a test, then making a presentation to the judges. There are 3 Marketing Representative Events: Advertising Campaign, Fashion Merchandising Promotion Plan, and the Sports and Entertainment Promotion Plan.

Advertisting Campaign Event

The purpose of the Advertising Campaign Event is to provide an opportunity for the participants to prepare an advertising campaign of any length for a real product, service, company or business and to present the campaign to a prospective client/advertiser. The participants will also indicate an appropriate budget and select media.

Fashion Merchandising Promotion Plan

The Fashion Merchandising Promotion Plan provides the participant with the opportunity to developa seasonal sales promotion plan, using apparel and accessory items only, for a retail store and present the plan in a role-playing situation to the store manager.

Sports and Entertainment Promotion Plan

The purpose of the Sports and Entertainment Promotion Plan is to provide an opportunity for theparticipants to demonstrate promotional competencies and other competencies needed by management personnel. The Sports and Entertainment Promotion Plan provides the participants with the opportunity to develop a seasonal sales promotion plan for a sports and/or entertainment company and present the plan in a role-playing situation to the company manager).

Professional Selling Events

The Professional Selling Events provide an opportunity for participants to demonstrate skills needed for a career in sales. Participants will organize and deliver a sales presentation for one or more products and/or services. The guidelines for each of the Professional Selling Events have been consolidated to facilitate coordination of participant activities in each of the occupational categories. This means the evaluation form will be the same for each occupational area. However, each occupational area will deliver a sales presentation for a different product.

New products, services, and target market customers (prospects) will be identified annually. The participant will research the company he/she represents and the product(s)/services(s) to be presented. The participant will also research the business/organization that the product/service will be presented to. Then the participant will present the product(s)/service(s) to meet the needs of the customer (prospect)

Tell me more about competition...

DECA offers a comprehensive program of competitive events based on the occupational goals of its student membership and on the activities of chapters in high schools and postsecondary institutions. Competitive events offered by DECA are replicated at the state level as well as at the chapter level.
The purposes of DECA’s competitive events are:

  1. to contribute to the development of skills necessary for careers in marketing, finance, hospitality, management and entrepreneurship
  2. to evaluate student achievement of these skills through careful measurement devices (performance indicators)
  3. to provide opportunities for student and team recognition
  4. to provide constructive avenues for individual or team expression, initiative and creativity
  5. to motivate students to assume responsibility for self-improvement and self-discipline
  6. to provide a vehicle for students to demonstrate (via performance indicators) their acquired skills through individual or team activities
  7. to assist students in acquiring a realistic self-concept through individual or team activities
  8. to help students participate in an environment of cooperation and competition
  9. to provide visibility for the educational goals and objectives of marketing, finance, hospitality, management and entrepreneurship education

DECA’s competitive events are congruent with sound educational practices and enhance educational purposes. Therefore, DECA competitive events are learning activities designed to evaluate students’ development of essential skills necessary for entry or advancement in the business world. The DECA Competency Based Competitive Events Program facilitates effective integration of DECA as an integral component of the total instructional program.

To do this, competitive events are designed to enable students to engage in activities that will extend their interests and skills for careers in their career cluster and measure via performance indicators the degree to which skills have already been acquired. In effect, the competitive events meet the goals of curriculum by demonstrating occupational proficiency in specific career clusters.

Role Play Events

Principles of Business Administration Events, Individual Series Events and Team Decision Making Events consist of two major parts: a written comprehensive exam and role-playing situations. The number and type of role play depend on the event. Students participating in Principles of Business Administration Events compete individually in one 10 minute content interview. Students participating in Individual Series Events compete individually in two 10 minute Role Play situations. Students Competing in Team Decision Making Events compete as a team in one 15 minute Role Play situation.

Principles of Business Administration Events and Individual Series Events are individual events, while Team Management Decision Making Events have a team of 2 participants.

Written Events

Written events are the more rigorous of the DECA competitions. Students who participate in the written event competitions are generally second or third year students. The written event consists of a written project (generally 20-30 pages). Many DECA members choose to compete with a written project—something they have been working on all semester in their classroom. Members prepare the projects and submit them to DECA. We then need judges to come in and spend time reading all of the projects in a chosen subject area. Student members are given specific guidelines and topics when they prepare the 20-30 page papers. The reading of these manuals takes place prior to the conference.

Once students arrive at the competition the second portion of their written event competition takes place: the defense of their written project. The length of time students present before judges and the content of their presentation varies depending on which event they are competing in.